#ifndef __DemonScene_H__
#define __DemonScene_H__

#include<cocos2d.h>
#include<cocos-ext.h>

USING_NS_CC;
USING_NS_CC_EXT;

class DemonScene : public Scene
{
public:
	static Scene *createScene();
	virtual bool init();
	CREATE_FUNC(DemonScene);
};

#endif